Spatial Rift
A downloadable game
3D isometric action shooter: Reach the end of the stage to escape the facility
This was as 3-man group project for my college Video Game Programming course. My team members contributed what they could, when they could, but I ultimately implemented a majority of the stages, transitions, physics, mechanics, assets, and all of the UI. This project is and will remain unfinished, because it was a learning example where we, the team, had to teach ourselves Unity from scratch, balance our busy college schedules, and try to piece together a finished product in 2 short months.
Development incomplete, highly advise against adjusting the volume settings as the options menu implementation is unfinished.
Known bugs: Portal gate hitboxes are inaccurate leading to unexpected results, sword bot needs fine tuning and a run animation, other bots shooting behavior is inaccurate and sometimes spawns bullets incorrectly, sound settings don't save volumes properly leading to the ability to continuously increase the volume past the max limit if attempted, some sounds are duplicated as new scenes are entered leading to loud overlapped SFX, and collision hitboxes of the terrain are inconsistent leading to clipping and premature collisions.
Status | Canceled |
Author | King Fisher |
Genre | Action |
Download
Install instructions
- Download the .zip file containing the executable Unity build
- Extract to location of preference
- Launch "Spatial Rift.exe"
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